Casino City's North American Gaming Almanac - 2022-2023 Edition Sample Pages

Assumptions and Methodology Casino City’s North American Gaming Almanac 889 Canada United States CPI IAF CPI IAF January 2016 126.8 103.15% 709.695 104.06% February 2016 127.1 102.91% 710.278 103.97% March 2016 127.9 102.27% 713.339 103.52% April 2016 128.3 101.95% 716.719 103.04% May 2016 128.8 101.55% 719.619 102.62% June 2016 129.1 101.32% 721.982 102.28% July 2016 128.9 101.47% 720.816 102.45% August 2016 128.7 101.63% 721.476 102.36% September 2016 128.8 101.55% 723.210 102.11% October 2016 129.1 101.32% 724.113 101.98% November 2016 128.6 101.71% 722.986 102.14% December 2016 128.4 101.87% 723.224 102.11% January 2017 129.5 101.00% 727.439 101.52% February 2017 129.7 100.85% 729.727 101.20% March 2017 129.9 100.69% 730.320 101.12% April 2017 130.4 100.31% 732.486 100.82% May 2017 130.5 100.23% 733.110 100.73% June 2017 130.4 100.31% 733.775 100.64% July 2017 130.4 100.31% 733.269 100.71% August 2017 130.5 100.23% 735.466 100.41% September 2017 130.8 100.00% 739.359 99.88% October 2017 130.9 99.92% 738.893 99.94% November 2017 131.3 99.62% 738.912 99.94% December 2017 130.8 100.00% 738.477 100.00% January 2018 131.7 101.00% 742.499 101.52% February 2018 132.5 101.29% 745.866 101.36% March 2018 132.9 100.68% 747.554 100.90% April 2018 133.3 100.38% 750.524 100.67% May 2018 133.4 100.08% 753.647 100.27% June 2018 133.6 100.00% 754.848 99.86% July 2018 134.3 99.85% 754.898 99.70% August 2018 134.2 99.33% 755.317 99.69% September 2018 133.7 99.40% 756.194 99.64% October 2018 134.1 99.78% 757.532 99.52% November 2018 133.5 99.48% 754.992 99.35% December 2018 133.4 99.93% 752.584 99.68% January 2019 133.6 99.85% 754.017 99.81% February 2019 134.5 99.18% 757.204 99.39% March 2019 135.4 98.09% 761.477 98.83% April 2019 136.0 97.66% 765.507 98.31% May 2019 136.6 97.87% 767.138 98.10% June 2019 136.3 97.37% 767.291 98.08% July 2019 137.0 97.51% 768.571 97.92% August 2019 136.8 97.94% 768.533 97.92% September 2019 136.2 97.66% 769.136 97.85% October 2019 136.6 97.66% 770.895 97.62% November 2019 136.4 100.73% 770.482 101.26% December 2019 136.4 100.73% 769.781 101.36% Canada United States CPI IAF CPI IAF January 2020 136.8 100.44% 772.768 100.97% February 2020 137.4 100.00% 774.886 100.69% March 2020 136.6 100.59% 773.199 100.91% April 2020 135.7 101.25% 768.029 101.59% May 2020 136.1 100.96% 768.044 101.59% June 2020 137.2 100.15% 772.245 101.04% July 2020 137.2 100.15% 776.152 100.53% August 2020 137 100.29% 778.599 100.21% September 2020 136.9 100.37% 779.684 100.07% October 2020 137.5 99.93% 780.008 100.03% November 2020 137.7 99.78% 779.531 100.09% December 2020 137.4 100.00% 780.263 100.00% January 2021 138.2 104.20% 783.584 106.58% February 2021 138.9 103.67% 787.872 106.00% March 2021 139.6 103.15% 793.455 105.26% April 2021 140.3 102.64% 799.975 104.40% May 2021 141.0 102.13% 806.387 103.57% June 2021 141.4 101.84% 813.879 102.62% July 2021 142.3 101.19% 817.796 102.12% August 2021 142.6 100.29% 819.485 101.91% September 2021 142.9 100.98% 821.710 101.64% October 2021 143.9 100.77% 828.538 100.80% November 2021 144.2 100.01% 832.609 100.31% December 2021 144.0 100.00% 835.168 100.00% Revenue Estimates Based on Industry Averages Gaming revenue can be calculated as sales (handle or turnover in the pari-mutuel industry) less the prizes paid out or handle returned to bettors. However, this information is not available for every gaming activity in every jurisdiction. To estimate gaming revenue in these jurisdictions, we used industry averages calculated using data from other jurisdictions that provided more complete financial information. For racing, gaming revenue is the handle or turnover less the handle returned to bettors. We determined gaming revenue averages 19.7323% of the handle based on 1,048 data points where both the actual handle and the actual handle returned to bettors were available. This industry average was applied to 652 additional data points to estimate the associated gaming revenue. For lotteries, gaming revenue is sales less prizes paid out. We determined revenue averaged 47.8957% percent of sales based on 1,345 data points where both sales and prizes as a percent of sales were available. This industry average was applied to 31 additional data points to estimate the associated revenue. For charitable gaming, revenue is sales less prizes paid out. We determined revenue averaged 29.3663% percent of sales based on 626 data points where both sales and prizes as a percent of sales were available. This industry average was applied to 112 additional data points to estimate the associated revenue.

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